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EPISTEME

International Journal of Applied Social and Human Scienes

ISSN(Print) : 1976-9660

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EPISTÉMÈ Vol.3 pp.249-263
Computer game and textualization of the play
Sang-Woo Park1†
1 게임평론가
Key Words : Computer game,Play,Computing,Textualization,Play-image

Abstract

We accept the digital ecology as everyday life. In this circumstances, ‘computer game' has substituted for ‘play' as the basic act of human. Digitalization as technical factor has a huge role in this change. But we must think about the other factor. It is the texualization. Textualization makes the volatile experience of the play into the stable and common image. Through this change, the image is corroborated by computer game, is fundamentally different from the play experience. We conceptualize this image as ‘play-image'. Based on Deleuze's methodology of cinema studies, we analyze the unique properties of the computer game image. And this study provides the possibilities to go beyond the infertility of the existing ‘Narrotology vs. Ludology' controversy in the computer game studies.
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